Game Dev AI
Most AI tools write code the way the internet writes code; generic patterns that fight your
architecture. Aura indexes your GDD, maps your codebase, and follows rules you set. Every
suggestion fits your project because it has to.
We're putting the finishing touches on it. Drop your email below and you'll be the first to know when we launch.
Simple setup
Download the Hub for Windows or macOS. It runs locally in the background. No cloud dependency, no latency.
Aura AI auto-installs plugins for Unity, Godot 4, Unreal Engine, VS Code, Visual Studio 2022, and JetBrains Rider. No marketplace trips required.
Ask Aura to write, refactor, or build. It already knows your GDD, your architecture, and your rules. So what it produces actually fits what you're making.
Capabilities
Technical Co-Author
Aura isn't a generic code generator. It understands your existing architecture — class hierarchies, patterns, naming conventions — and gives you suggestions that actually fit your project, whether you're writing C#, GDScript, or C++.
Scene Agent
Describe a scene change and Aura executes it step by step inside your engine. Creating GameObjects, attaching components, and saving prefabs. Exactly as you specified. You see every step before it runs. You can stop at any point. And because every action goes through Unity's native Undo, nothing it does can't be instantly reversed.
GDD Sync
Point Aura at your Game Design Document once. Every suggestion it makes is grounded in what you designed, your mechanics, your balance numbers, your rules. Aura can't freelance. When your code drifts from your design intent, it flags it.
"Enemy patrol radius should scale with difficulty tier. Base: 12 units. Elite: 20 units."
Editor Support
Aura AI installs plugins automatically on first launch. No marketplace hunting, no version mismatch, no extra downloads for your team.
Pricing
Pricing is locked in. Join the waitlist now — you'll get access the day we launch.
500 Credits. Never expires.
Applied after your monthly credits run out. Available on Pro, Power, and Studio plans.
Join WaitlistFAQ
Aura AI is a local app that brings AI assistance into your game engine and code editor. Assistance that actually understands your project. It reads your Game Design Document, learns your codebase architecture, and follows rules you define. It handles the tedious parts: the component wiring, the boilerplate scripts, the repetitive scene setup. The design decisions stay yours. Your code is routed through our backend so your API key is never exposed and is never used for training.
Your code is sent to our AI providers for processing, but it is never used for training. All requests are proxied through our server — your GDD and code context are used only to generate your response and are not retained. Read our full security page.
Each AI prompt costs 1–5 credits depending on the model. Standard mode uses 1 credit, High-Reasoning mode uses 2. Claude models (available for selection) use 3–5 credits. Monthly credits refresh on your billing date. If you run out, your Refill Pack kicks in automatically — those credits never expire. Studio plans share a single pool across all team members.
Unity, Godot 4, Unreal Engine 4 & 5, VS Code, Visual Studio 2022+, and JetBrains Rider — all six are available now on every plan, including Free. Aura AI auto-installs all plugins on first launch — no marketplace required.
Minimum versions required:
See the full System Requirements in the docs.
Yes. The Free plan gives you 50 credits per month with no credit card required. It includes all 6 engine and IDE plugins and 1 GDD slot — enough to evaluate Aura on a real project.
We're putting the finishing touches on Aura AI. Drop your email and we'll notify you the moment we launch.
No spam. One email when we launch. That's it.