Start a new Godot project with Aura

Choose an installed Godot editor, review the game plan, and let Aura create the approved project directly in Godot.

GodotCoreBeginner

Use this guide with Aura

Open Aura, then keep this guide beside it while you follow the steps. Aura does not receive the page text, your account, your project, or anything you typed.

Open Aura

If nothing opens, start Aura normally. The written steps still work.

Before you start

  • Aura AI is installed and signed in.
  • Godot 4.2 or newer is already installed. Aura does not bundle or download Godot.

Plan and model funding

The model work uses the funding source shown in Aura. Opening Godot itself does not spend Aura Balance.

Say this in ordinary language

Create a new Godot game where I move a character, collect three stars, and see a win message. Let me review the game plan and every project change before you create it.

Steps

  1. 1
    With no project selected, send the prompt above in chat.

    What you should see: Aura opens Choose where to build with an installed Godot editor selected.

  2. 2
    Choose the Godot version you want and select Continue to game plan.

    What you should see: Aura states that it uses the installed editor and does not download or bundle Godot.

  3. 3
    Review the game plan, first-playable scope, art plan, and displayed funding source, then confirm it.

    What you should see: Aura saves a transparent internal design record and prepares the exact Godot editor, project location, and files.

  4. 4
    Review and approve the exact project actions.

    What you should see: No Godot project is changed before this separate approval.

  5. 5
    Wait for Godot to open, then choose Continue after Godot opens.

    What you should see: Aura sees the exact connected Godot project.

  6. 6
    Run the game in Godot and choose Verify the game in Godot.

    What you should see: Aura confirms the goal worked in the running game and keeps a screenshot of the result.

What Aura may change

Aura creates or opens a Godot project on this computer and applies only approved actions.

How to verify it worked

Run the scene in Godot and complete the objective.

Undo or recover

Cancel the reviewed action list or use the available rollback after a change.

Common problems

  • Godot 3 is not supported.
  • If the plugin is not visible, close Godot, let Aura finish injection, and reopen the project.